STORY PLACEMENT

 THIS STORY TAKES
 PLACE AFTER THE BIG
 FINISH AUDIO DRAMA "A

 DEATH IN THE FAMILY."

 

 PRODUCTION CODE

 7W/O

 

 WRITTEN BY

 MARTY ROSS

 

 DIRECTED BY

 KEN BENTLEY

 

 RECOMMENDED 

 PURCHASE

 BIG FINISH CD#141

 (ISBN 1-84435-500-6)

 RELEASED IN NOVEMBER

 2010.

 

 BLURB 

 1934: the TARDIS lands

 on a snowy island off

 the coast of Alaska –

 one that wasn’t there

 four years ago. The

 island is dominated

 by a vast, twisted

 citadel. Inside it, the

 Lurkers lie dreaming.

 It's said when they

 wake the world will

 end…

 

 Led by the ruthless

 Emerson Whytecrag,

 an expedition has

 come to the citadel, 

 to exploit ALL OF ITS

 HORRORS. Horrors

 like those published

 in the pages of the 

 Shuddersome Tales,

 where a hero's only

 reward is madness,

 death… or worse.

 

 Horrors that the

 Doctor and his TWO

 companions are JUST

 about to wake up.

 

 PREVIOUS                                                                                  NEXT

 

Lurkers at

Sunlight's Edge

NOVEMBER 2010

(4 EPISODES)

 

 

                                                       

 

 

The final of this year’s seventh Doctor, Ace and Hex adventures comes from the pen of Scottish scribbler Marty Ross, whose Companion Chronicle, Night’s Black Agents, notably bridged the gap between the sixth Doctor audio plays City of Spires and The Wreck of the Titan. Much like his earlier effort, Ross’s script is firmly rooted in literary sensibilities, although this time, rather than characters from Scottish romantic literature, he turns to the life and works of eminent horror author HP Lovecraft for inspiration.

 

The mingling of Lovecraftian mythos and Doctor Who is nothing new by any means. As long ago as the early 1990s, authors such as David A McIntee and Craig Hinton were weaving Lovecraft’s Great Old Ones into the fabric of the Whoniverse, even re-writing Who history to fold the likes of Fenric and the Great Intelligence into their ranks. Lurkers at Sunlight’s Edge takes a very different approach, however, looking more to the man than to the monsters that his stories spoke of. This is the tragic tale of C P Doveday, Lovecraft by another name, and the externalisation of his internal tortures. Literally…

 

I really like the pulp 1930s feel, particularly how Ross uses it to blur fact and fiction. There’s something inherently appealing about a story where the weird gothic tales are the truth and the delicate, textured façade is the lie, particularly when the actor charged with revealing that truth has the magnetism of Michael Brandon (The Stolen Earth). The downside, at least for me, is that in giving Doveday’s Shuddersome Tales a basis in truth, the plot becomes little more than a rehearsal of redolent, but nonetheless worn-out, mass-market horror staples.

 

© Big Finish Productions 2010. No copyright infringement is intended.

 

What also lets this story down is its near-

total detachment from the two previous

stories. Whereas Project: Destiny saw

this latest mini-season begin with a bang,

Lurkers sees it conclude with the coldest

of whispers. Here Ross shepherds our

heroes through a formulaic adventure

that, were it not for a couple of fleeting

references to the colour of the TARDIS

and the Doctor’s very recent resurrection,

could have fallen almost anywhere in this

trio’s travels. This stand-alone quality will

no doubt appeal to listeners who only

make the occasional purchase, but for

me it only serves to highlight just how much more enjoyment I get out of a strong, progressive story arc.

 

That said, whilst the regular characters aren’t interestingly developed or taken forward here, they are at least convincingly presented. Sophie Aldred’s Ace fares the best by far, as Ross uses her friendship with Doveday to explore her oft-veiled compassionate side. For his part, Sylvester McCoy’s Doctor enjoys a jobbing but innocuous investigative thread, while Hex is afforded far more steel than is the norm. Philip Olivier really seems to have enjoyed throwing himself into the action-packed arctic sequences, and his closing aside about his continually enraging Death is also a beautiful way to leave things. Whilst it may lack the punch of The Angel of Scutari’s screaming cliffhanger, its subtlety is, perhaps, a much more portentous presage.

 

The production itself is as refined as ever, with Steve Foxon’s wintry sound design and Ken Bentley’s stalwart direction combining to produce a soundscape that’s as vivid as it is frosty. The cast are also an impressive bunch, and none more so than Stuart Milligan (Dreamland), who imbues the pitiless Emerson Whytecrag with such a sense of chilling lunacy that I kept being put in mind of Barty Kitchen, and what he did to Hex.

 

By and large though, Lurkers at Sunlight’s Edge came as a disappointment to me. Whilst nothing about it is poor, when following two such insuperable releases its more workmanlike qualities are really brought into sharp focus. The best thing about it is probably its baroque title, but its hard to recommend it to a non-subscriber on the strength of that.

 

Copyright © E.G. Wolverson 2010

 

E.G. Wolverson has asserted his right under the Copyright, Designs and Patents Act, 1988 to be identified as the author of this work.

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